Note of Using Visual C#

Function specifications

The class library is being offered as an interface for C#.
The driver functions are called from the methods of the class library.
The methods in the class library are defined in the form of removing the prefix of original functions.
Please call the method with the name that does not contain the prefix of original function.

For example, when you want to call the AioInit function

Ret = aio.Init();

* Not compatible with Universal Windows Platform (UWP)

Function parameters and return value

The contents of the parameters and the return value of functions are common regardless of the development language.
Please refer to the function reference for details.

Note of using callback function

When notifying an event by using callback function in Visual C#,
it is required to fix the callback function's memory address.

The following code is the sample to process the analog input event that device operation end.
For details, please refer to the sample programs.

Declaring as global variables.

GCHandle gCh;
PAICALLBACK pdelegate_func;
IntPtr pfunc;

In the Load method, initializing the delegate for interrupt process, and add a reference to prevent garbage collection from being destroyed.

pdelegate_func = new PAICALLBACK(CallBackProc);
gCh = GCHandle.Alloc(pdelegate_func);

In the Close method, releasing the handle.

gCh.Free();

Retrieving the fixed function pointer.

pfunc = Marshal.GetFunctionPointerForDelegate(pdelegate_func);

Specifying the retrieved fixed pointer by function AioSetAiCallBackProc.

Ret = aio.SetAiCallBackProc(Id, pfunc, (short)CaioConst.AIE_END, Temp);

Note of using AioSetAiTransferData() and AioSetAoTransferData()

In Visual C#, for the buffer used for user buffer mode, it is required to add process for fixing memory address.

The following code is the sample for this process.
For details, please refer to the sample programs.

Declaring as global variables.

GCHandle gCh;
int[] AiData = new int[10000];
IntPtr pBuffer;

In the Load method, assigning a handle of Pinned type to the buffer.

if (gCh.IsAllocated == false)
{
    gCh = GCHandle.Alloc(AiData, GCHandleType.Pinned);
}

In the Closed method, releasing the handle.

if (gCh.IsAllocated == true)
{
    gCh.Free();
}

Retrieving the pointer of fixed object.

pBuffer = gCh.AddrOfPinnedObject();

Specifying the retrieved fixed pointer by function AioSetAiTransferData.

Ret = aio.SetAiTransferData(m_Id, 10000, pBuffer);